public boolean calculateLod(TerrainPatch patch, List<Vector3f> locations, HashMap<String, UpdatedTerrainPatch> updates) { if (turnOffLod) { int prevLOD = patch.getLod(); UpdatedTerrainPatch utp = updates.get(patch.getName()); if (utp == null) { if (distance < lodEntropies[i] * cameraConstant || i == patch.getMaxLod()){ boolean reIndexNeeded = false; if (i != patch.getLod()) { reIndexNeeded = true; int prevLOD = patch.getLod();
int prevLOD = terrainPatch.getLod(); UpdatedTerrainPatch utp = updates.get(terrainPatch.getName()); if (utp == null) { if (distance < getLodDistanceThreshold() * (i + 1)*terrainPatch.getWorldScaleCached().x || i == terrainPatch.getMaxLod()) { boolean reIndexNeeded = false; if (i != terrainPatch.getLod()) { reIndexNeeded = true; int prevLOD = terrainPatch.getLod();
public boolean calculateLod(TerrainPatch patch, List<Vector3f> locations, HashMap<String, UpdatedTerrainPatch> updates) { if (turnOffLod) { int prevLOD = patch.getLod(); UpdatedTerrainPatch utp = updates.get(patch.getName()); if (utp == null) { if (distance < lodEntropies[i] * cameraConstant || i == patch.getMaxLod()){ boolean reIndexNeeded = false; if (i != patch.getLod()) { reIndexNeeded = true; int prevLOD = patch.getLod();
int prevLOD = terrainPatch.getLod(); UpdatedTerrainPatch utp = updates.get(terrainPatch.getName()); if (utp == null) { if (distance < getLodDistanceThreshold() * (i + 1)*terrainPatch.getWorldScaleCached().x || i == terrainPatch.getMaxLod()) { boolean reIndexNeeded = false; if (i != terrainPatch.getLod()) { reIndexNeeded = true; int prevLOD = terrainPatch.getLod();