/** * How far the shadows are rendered in the view * * @see #setShadowZExtend(float zFar) * @return shadowZExtend */ public float getShadowZExtend() { return shadowRenderer.getShadowZExtend(); }
/** * How far the shadows are rendered in the view * * @see #setShadowZExtend(float zFar) * @return shadowZExtend */ public float getShadowZExtend() { return shadowRenderer.getShadowZExtend(); }