/** * Add a joint and all its sub armature joints to be influenced by this animation mask. */ public void addFromJoint(Armature armature, String jointName) { Joint joint = findJoint(armature, jointName); recurseAddJoint(joint); }
private void recurseAddJoint(Joint joint) { affectedJoints.set(joint.getId()); for (Joint j : joint.getChildren()) { recurseAddJoint(j); } }