public void glOrthof(float left, float right, float bottom, float top, float near, float far) { mCurrent.glOrthof(left, right, bottom, top, near, far); mgl.glOrthof(left, right, bottom, top, near, far); if ( _check) check(); }
public void glOrthof(float left, float right, float bottom, float top, float near, float far) { mCurrent.glOrthof(left, right, bottom, top, near, far); mgl.glOrthof(left, right, bottom, top, near, far); if ( _check) check(); }
public void glOrthox(int left, int right, int bottom, int top, int near, int far) { glOrthof(fixedToFloat(left), fixedToFloat(right), fixedToFloat(bottom), fixedToFloat(top), fixedToFloat(near), fixedToFloat(far)); }
public void glOrthox(int left, int right, int bottom, int top, int near, int far) { glOrthof(fixedToFloat(left), fixedToFloat(right), fixedToFloat(bottom), fixedToFloat(top), fixedToFloat(near), fixedToFloat(far)); }