public void glFrustumx(int left, int right, int bottom, int top, int near, int far) { mCurrent.glFrustumx(left, right, bottom, top, near, far); mgl.glFrustumx(left, right, bottom, top, near, far); if ( _check) check(); }
public void glFrustumx(int left, int right, int bottom, int top, int near, int far) { mCurrent.glFrustumx(left, right, bottom, top, near, far); mgl.glFrustumx(left, right, bottom, top, near, far); if ( _check) check(); }