/** Timer instance singleton for general application wide usage. Static methods on {@link Timer} make convenient use of this * instance. */ static public Timer instance () { synchronized (threadLock) { TimerThread thread = thread(); if (thread.instance == null) thread.instance = new Timer(); return thread.instance; } }
/** Timer instance singleton for general application wide usage. Static methods on {@link Timer} make convenient use of this * instance. */ static public Timer instance () { synchronized (threadLock) { TimerThread thread = thread(); if (thread.instance == null) thread.instance = new Timer(); return thread.instance; } }
@Override public void create () { Timer timer = new Timer(); Task task = timer.scheduleTask(new Task() { @Override public void run () { Gdx.app.log("TimerTest", "ping"); } }, 1, 1); Gdx.app.log("TimerTest","is task scheduled: "+String.valueOf(task.isScheduled())); } }
public AbstractGameManager(Stage stage, AbstractScreen screen) { this.stage = stage; this.screen = screen; random = new Random(); timer = new Timer(); }
/** Timer instance singleton for general application wide usage. Static methods on {@link Timer} make convenient use of this * instance. */ static public Timer instance () { synchronized (threadLock) { TimerThread thread = thread(); if (thread.instance == null) thread.instance = new Timer(); return thread.instance; } }
public GdxKeyRepeatSystem(@Nonnull final GdxInputSystem gdxInputSystem) { input = gdxInputSystem.getInput(); this.gdxInputSystem = gdxInputSystem; keyRepeatTimer = new Timer(); keyRepeatTasks = new IntMap<Timer.Task>(); repeatingKeys = new IntArray(); keyRepeatRates = new IntFloatMap(); keyRepeatStartDelays = new IntFloatMap(); currentRepeatingKeyTask = null; currentRepeatingGdxKeyCode = 0; currentRepeatingKeyIndex = 0; }
public GdxKeyRepeatSystem(@Nonnull final GdxInputSystem gdxInputSystem) { input = gdxInputSystem.getInput(); this.gdxInputSystem = gdxInputSystem; keyRepeatTimer = new Timer(); keyRepeatTasks = new IntMap<Timer.Task>(); repeatingKeys = new IntArray(); keyRepeatRates = new IntFloatMap(); keyRepeatStartDelays = new IntFloatMap(); currentRepeatingKeyTask = null; currentRepeatingGdxKeyCode = 0; currentRepeatingKeyIndex = 0; }
}; timer = new Timer(); timer.scheduleTask(new Timer.Task() { public void run() {