public float get (Actor context) { if (context instanceof Layout) return ((Layout)context).getMaxWidth(); return context == null ? 0 : context.getWidth(); } };
public float get (Actor context) { if (context instanceof Layout) return ((Layout)context).getMaxWidth(); return context == null ? 0 : context.getWidth(); } };
minWidth = Math.max(minWidth, layout.getMinWidth()); minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else {
minWidth = Math.max(minWidth, layout.getMinWidth()); minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else {
float maxWidth = layout.getMaxWidth(); if (maxWidth > 0 && width > maxWidth) width = maxWidth;
float maxWidth = layout.getMaxWidth(); if (maxWidth > 0 && width > maxWidth) width = maxWidth;
float maxWidth = layout.getMaxWidth(); if (maxWidth > 0 && width > maxWidth) width = maxWidth;
float maxWidth = layout.getMaxWidth(); if (maxWidth > 0 && width > maxWidth) width = maxWidth;
public float get (Actor context) { if (context instanceof Layout) return ((Layout)context).getMaxWidth(); return context == null ? 0 : context.getWidth(); } };
minWidth = Math.max(minWidth, layout.getMinWidth()); minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else {
minWidth = Math.max(minWidth, layout.getMinWidth()); minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else {
float maxWidth = layout.getMaxWidth(); if (maxWidth > 0 && width > maxWidth) width = maxWidth;
float maxWidth = layout.getMaxWidth(); if (maxWidth > 0 && width > maxWidth) width = maxWidth;