public float get (Actor context) { if (context instanceof Layout) return ((Layout)context).getMaxHeight(); return context == null ? 0 : context.getHeight(); } };
public float get (Actor context) { if (context instanceof Layout) return ((Layout)context).getMaxHeight(); return context == null ? 0 : context.getHeight(); } };
minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else { prefWidth = Math.max(prefWidth, child.getWidth());
minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else { prefWidth = Math.max(prefWidth, child.getWidth());
float maxHeight = layout.getMaxHeight(); if (maxHeight > 0 && height > maxHeight) height = maxHeight;
float maxHeight = layout.getMaxHeight(); if (maxHeight > 0 && height > maxHeight) height = maxHeight;
float maxHeight = layout.getMaxHeight(); if (maxHeight > 0 && height > maxHeight) height = maxHeight;
float maxHeight = layout.getMaxHeight(); if (maxHeight > 0 && height > maxHeight) height = maxHeight;
public float get (Actor context) { if (context instanceof Layout) return ((Layout)context).getMaxHeight(); return context == null ? 0 : context.getHeight(); } };
minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else { prefWidth = Math.max(prefWidth, child.getWidth());
minHeight = Math.max(minHeight, layout.getMinHeight()); childMaxWidth = layout.getMaxWidth(); childMaxHeight = layout.getMaxHeight(); } else { prefWidth = Math.max(prefWidth, child.getWidth());
float maxHeight = layout.getMaxHeight(); if (maxHeight > 0 && height > maxHeight) height = maxHeight;
float maxHeight = layout.getMaxHeight(); if (maxHeight > 0 && height > maxHeight) height = maxHeight;