@Override public void load (AssetManager manager, ResourceData data) { spawnShapeValue.load(manager, data); } }
@Override public void load (AssetManager manager, ResourceData data) { spawnShapeValue.load(manager, data); } }
private void setCurrentSpawnData (SpawnShapeValue spawnShapeValue) { SpawnShapeValue local = null; if(spawnShapeValue instanceof PointSpawnShapeValue) local = pointSpawnShapeValue; else if(spawnShapeValue instanceof LineSpawnShapeValue) local = lineSpawnShapeValue; else if(spawnShapeValue instanceof RectangleSpawnShapeValue) local = rectangleSpawnShapeValue; else if(spawnShapeValue instanceof EllipseSpawnShapeValue) local = ellipseSpawnShapeValue; else if(spawnShapeValue instanceof CylinderSpawnShapeValue) local = cylinderSpawnShapeValue; if(spawnShapeValue instanceof UnweightedMeshSpawnShapeValue) local = meshSpawnShapeValue; else if(spawnShapeValue instanceof WeightMeshSpawnShapeValue) local = weightMeshSpawnShapeValue; local.load(spawnShapeValue); }
private void setCurrentSpawnData (SpawnShapeValue spawnShapeValue) { SpawnShapeValue local = null; if(spawnShapeValue instanceof PointSpawnShapeValue) local = pointSpawnShapeValue; else if(spawnShapeValue instanceof LineSpawnShapeValue) local = lineSpawnShapeValue; else if(spawnShapeValue instanceof RectangleSpawnShapeValue) local = rectangleSpawnShapeValue; else if(spawnShapeValue instanceof EllipseSpawnShapeValue) local = ellipseSpawnShapeValue; else if(spawnShapeValue instanceof CylinderSpawnShapeValue) local = cylinderSpawnShapeValue; if(spawnShapeValue instanceof UnweightedMeshSpawnShapeValue) local = meshSpawnShapeValue; else if(spawnShapeValue instanceof WeightMeshSpawnShapeValue) local = weightMeshSpawnShapeValue; local.load(spawnShapeValue); }
@Override public void load (ParticleValue value) { super.load(value); MeshSpawnShapeValue spawnShapeValue = (MeshSpawnShapeValue)value; setMesh(spawnShapeValue.mesh, spawnShapeValue.model); }
@Override public void load (ParticleValue value) { super.load(value); MeshSpawnShapeValue spawnShapeValue = (MeshSpawnShapeValue)value; setMesh(spawnShapeValue.mesh, spawnShapeValue.model); }
@Override public void load (ParticleValue value) { super.load(value); PrimitiveSpawnShapeValue shape = (PrimitiveSpawnShapeValue)value; edges = shape.edges; spawnWidthValue.load(shape.spawnWidthValue); spawnHeightValue.load(shape.spawnHeightValue); spawnDepthValue.load(shape.spawnDepthValue); }
@Override public void load (ParticleValue value) { super.load(value); PrimitiveSpawnShapeValue shape = (PrimitiveSpawnShapeValue)value; edges = shape.edges; spawnWidthValue.load(shape.spawnWidthValue); spawnHeightValue.load(shape.spawnHeightValue); spawnDepthValue.load(shape.spawnDepthValue); }
@Override public void load (AssetManager manager, ResourceData data) { spawnShapeValue.load(manager, data); } }
private void setCurrentSpawnData (SpawnShapeValue spawnShapeValue) { SpawnShapeValue local = null; if(spawnShapeValue instanceof PointSpawnShapeValue) local = pointSpawnShapeValue; else if(spawnShapeValue instanceof LineSpawnShapeValue) local = lineSpawnShapeValue; else if(spawnShapeValue instanceof RectangleSpawnShapeValue) local = rectangleSpawnShapeValue; else if(spawnShapeValue instanceof EllipseSpawnShapeValue) local = ellipseSpawnShapeValue; else if(spawnShapeValue instanceof CylinderSpawnShapeValue) local = cylinderSpawnShapeValue; if(spawnShapeValue instanceof UnweightedMeshSpawnShapeValue) local = meshSpawnShapeValue; else if(spawnShapeValue instanceof WeightMeshSpawnShapeValue) local = weightMeshSpawnShapeValue; local.load(spawnShapeValue); }
@Override public void load (ParticleValue value) { super.load(value); MeshSpawnShapeValue spawnShapeValue = (MeshSpawnShapeValue)value; setMesh(spawnShapeValue.mesh, spawnShapeValue.model); }
@Override public void load (ParticleValue value) { super.load(value); PrimitiveSpawnShapeValue shape = (PrimitiveSpawnShapeValue)value; edges = shape.edges; spawnWidthValue.load(shape.spawnWidthValue); spawnHeightValue.load(shape.spawnHeightValue); spawnDepthValue.load(shape.spawnDepthValue); }