public static void addDefaultResourceLocators() { try { ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_MATERIAL, new SimpleResourceLocator( ResourceLocatorTool.getClassPathResource(Terrain.class, "com/ardor3d/extension/terrain/material"))); ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_SHADER, new SimpleResourceLocator( ResourceLocatorTool.getClassPathResource(Terrain.class, "com/ardor3d/extension/terrain/shader"))); } catch (final URISyntaxException ex) { ex.printStackTrace(); } } }
public static void addDefaultResourceLocators() { try { ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_MATERIAL, new SimpleResourceLocator(ResourceLocatorTool.getClassPathResource(SkinnedMesh.class, "com/ardor3d/extension/animation/skeletal/material"))); ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_SHADER, new SimpleResourceLocator(ResourceLocatorTool.getClassPathResource(SkinnedMesh.class, "com/ardor3d/extension/animation/skeletal/shader"))); } catch (final URISyntaxException ex) { ex.printStackTrace(); } } }
public static void addDefaultResourceLocators() { try { ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_MATERIAL, new SimpleResourceLocator(ResourceLocatorTool.getClassPathResource(EffectUtils.class, "com/ardor3d/extension/effect/material"))); ResourceLocatorTool.addResourceLocator(ResourceLocatorTool.TYPE_SHADER, new SimpleResourceLocator(ResourceLocatorTool.getClassPathResource(EffectUtils.class, "com/ardor3d/extension/effect/shader"))); } catch (final URISyntaxException ex) { ex.printStackTrace(); } } }
final URL u = ResourceLocatorTool.getClassPathResource(ResourceLocatorTool.class, resourceName); if (u != null) { return new URLResourceSource(u);
final URL u = ResourceLocatorTool.getClassPathResource(ResourceLocatorTool.class, resourceName); if (u != null) { return new URLResourceSource(u);
URL url = ResourceLocatorTool.getClassPathResource(BMFontProvider.class, resource); try { if (url != null) { url = ResourceLocatorTool.getClassPathResource(BMFontProvider.class, resource); closest.bmFont = new BMFont(new URLResourceSource(url), false);
URL url = ResourceLocatorTool.getClassPathResource(BMFontProvider.class, resource); try { if (url != null) { url = ResourceLocatorTool.getClassPathResource(BMFontProvider.class, resource); closest.bmFont = new BMFont(new URLResourceSource(url), false);
vertexShader = new UrlInputSupplier(ResourceLocatorTool.getClassPathResource(Terrain.class, "com/ardor3d/extension/terrain/texturedGeometryClipmapShader.vert")); pixelShader = new UrlInputSupplier(ResourceLocatorTool.getClassPathResource(Terrain.class, "com/ardor3d/extension/terrain/texturedGeometryClipmapShader.frag"));