- onDraw
onDraw checks the spatial with the camera to see if it should be culled, if not,
the node's draw met
- getSceneHints
Gets the scene hints.
- getWorldBound
getWorldBound retrieves the world bound at this level.
- setRenderState
setRenderState sets a render state for this node. Note, there can only be one
render state per type
- setTransform
Sets the local transform.
- acceptVisitor
Execute the given Visitor on this Spatial, and any Spatials managed by this
Spatial as appropriate.
- getName
Returns the name of this spatial.
- getWorldTransform
Gets the world transform.
- setRotation
Sets the rotation of this spatial. This marks the spatial as
DirtyType.Transform.
- setScale
setScale sets the scale of this spatial. This marks the spatial as
DirtyType.Transform.
- setTranslation
setTranslation sets the translation of this spatial. This marks the spatial as
DirtyType.Transform.
- updateWorldTransform
Updates the worldTransform.