- <init>
Creates a new ValueAnimator object. This default constructor is primarily for
use internally; the fa
- addListener
- animateValue
This method is called with the elapsed fraction of the animation during every
animation frame. This
- animationFrame
This internal function processes a single animation frame for a given animation.
The currentTime par
- cancel
- endAnimation
Called internally to end an animation by removing it from the animations list.
Must be called on the
- getCurrentPlayTime
Gets the current position of the animation in time, which is equal to the
current time minus the tim
- initAnimation
This function is called immediately before processing the first animation frame
of an animation. If
- isRunning
- ofFloat
Constructs and returns a ValueAnimator that animates between float values. A
single value implies th
- setCurrentPlayTime
Sets the position of the animation to the specified point in time. This time
should be between 0 and
- setDuration
Sets the length of the animation. The default duration is 300 milliseconds.