@Override public void init(ProgramController.State currentState, @Nullable Throwable cause) { switch (currentState) { case COMPLETED: completed(); break; case KILLED: killed(); break; case ERROR: error(cause); break; } }
@Override public void init(ProgramController.State currentState, @Nullable Throwable cause) { switch (currentState) { case COMPLETED: completed(); break; case KILLED: killed(); break; case ERROR: error(cause); break; } }