public HanseaticHistoryScene getHanseaticHistoryScene() { if (!sceneMap.containsKey("hanseaticHistoryScene")) { sceneMap.put("hanseaticHistoryScene", (HanseaticHistoryScene) context.getBean("hanseaticHistoryScene")); } return (HanseaticHistoryScene) sceneMap.get("hanseaticHistoryScene"); }
public CreditsScene getCreditsScene() { if (!sceneMap.containsKey("creditsScene")) { sceneMap.put("creditsScene", (CreditsScene) context.getBean("creditsScene")); } return (CreditsScene) sceneMap.get("creditsScene"); } public NewGameScene getNewGameScene() {
public InGameOptionsScene getInGameOptionsScene() { if (!sceneMap.containsKey("inGameOptionsScene")) { sceneMap.put("inGameOptionsScene", (InGameOptionsScene) context.getBean("inGameOptionsScene")); } return (InGameOptionsScene) sceneMap.get("inGameOptionsScene"); } public IJavaFXControlLoader getJavaFXControlLoader() {
public StartupScene getStartupScene() { if (!sceneMap.containsKey("startupScene")) { sceneMap.put("startupScene", (StartupScene) context.getBean("startupScene")); } return (StartupScene) sceneMap.get("startupScene"); } public HanseaticHistoryScene getHanseaticHistoryScene() {
public LoadGameScene getLoadGameScene() { if (!sceneMap.containsKey("loadGameScene")){ LoadGameScene loadGameScene = (LoadGameScene) context.getBean("loadGameScene"); loadGameScene.setSceneChangeable(applicationWindow); sceneMap.put("loadGameScene", loadGameScene); } return (LoadGameScene) sceneMap.get("loadGameScene"); }
public MainGameScene getMainGameScene(double width, double heigth) { if (!sceneMap.containsKey("mainGameScene")) { sceneMap.put("mainGameScene", (OpenPatricianScene) context.getBean("mainGameScene", width, heigth, getXMLImageLoader(), jfxControlLoader)); } return (MainGameScene) sceneMap.get("mainGameScene"); } public StartupScene getStartupScene() {
public NewGameScene getNewGameScene() { if (!sceneMap.containsKey("newGameScene")){ NewGameScene newGameScene = (NewGameScene) context.getBean("newGameScene"); newGameScene.setSceneChangeable(applicationWindow); sceneMap.put("newGameScene", newGameScene); } return (NewGameScene) sceneMap.get("newGameScene"); }