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Collision$EPCollider
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How to use
Collision$EPCollider
in
org.jbox2d.collision

Best Java code snippets using org.jbox2d.collision.Collision$EPCollider (Showing top 10 results out of 315)

origin: org.jbox2d/jbox2d-library

public void collideEdgeAndPolygon(Manifold manifold, final EdgeShape edgeA, final Transform xfA,
  final PolygonShape polygonB, final Transform xfB) {
 collider.collide(manifold, edgeA, xfA, polygonB, xfB);
}
origin: andmizi/MobikeTags

computeEdgeSeparation(edgeAxis);
computePolygonSeparation(polygonAxis);
if (polygonAxis.type != EPAxis.Type.UNKNOWN && polygonAxis.separation > m_radius) {
 return;
origin: org.jbox2d/jbox2d-library

computeEdgeSeparation(edgeAxis);
computePolygonSeparation(polygonAxis);
if (polygonAxis.type != EPAxis.Type.UNKNOWN && polygonAxis.separation > m_radius) {
 return;
origin: com.github.almasb/fxgl-physics

computeEdgeSeparation(edgeAxis);
computePolygonSeparation(polygonAxis);
if (polygonAxis.type != EPAxis.Type.UNKNOWN && polygonAxis.separation > m_radius) {
  return;
origin: com.github.almasb/fxgl-physics

public void collideEdgeAndPolygon(Manifold manifold, final EdgeShape edgeA, final Transform xfA,
                 final PolygonShape polygonB, final Transform xfB) {
  collider.collide(manifold, edgeA, xfA, polygonB, xfB);
}
origin: andmizi/MobikeTags

public void collideEdgeAndPolygon(Manifold manifold, final EdgeShape edgeA, final Transform xfA,
                 final PolygonShape polygonB, final Transform xfB) {
 collider.collide(manifold, edgeA, xfA, polygonB, xfB);
}
origin: jbox2d/jbox2d

computeEdgeSeparation(edgeAxis);
computePolygonSeparation(polygonAxis);
if (polygonAxis.type != EPAxis.Type.UNKNOWN && polygonAxis.separation > m_radius) {
 return;
origin: jbox2d/jbox2d

public void collideEdgeAndPolygon(Manifold manifold, final EdgeShape edgeA, final Transform xfA,
  final PolygonShape polygonB, final Transform xfB) {
 collider.collide(manifold, edgeA, xfA, polygonB, xfB);
}
origin: libgdx/libgdx

computeEdgeSeparation(edgeAxis);
computePolygonSeparation(polygonAxis);
if (polygonAxis.type != EPAxis.Type.UNKNOWN && polygonAxis.separation > m_radius) {
 return;
origin: libgdx/libgdx

public void collideEdgeAndPolygon(Manifold manifold, final EdgeShape edgeA, final Transform xfA,
  final PolygonShape polygonB, final Transform xfB) {
 collider.collide(manifold, edgeA, xfA, polygonB, xfB);
}
org.jbox2d.collisionCollision$EPCollider

Javadoc

This class collides and edge and a polygon, taking into account edge adjacency.

Most used methods

  • collide
  • computeEdgeSeparation
  • computePolygonSeparation

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