@Override public LinkedListIterator<E> iterator() { return new Iterator(); }
private synchronized void nudgeIterators(Node<E> node) { for (int i = 0; i < numIters; i++) { Iterator iter = iters[i]; if (iter != null) { iter.nudged(node); } } }
@Override public LinkedListIterator<E> iterator() { return new Iterator(); }
@Override public LinkedListIterator<E> iterator() { return new Iterator(); }
@Override public LinkedListIterator<E> iterator() { return new Iterator(); }
@Override public LinkedListIterator<E> iterator() { return new Iterator(); }
@Override public LinkedListIterator<E> iterator() { return new Iterator(); }
private synchronized void nudgeIterators(Node<E> node) { for (int i = 0; i < numIters; i++) { Iterator iter = iters[i]; if (iter != null) { iter.nudged(node); } } }
private synchronized void nudgeIterators(Node<E> node) { for (int i = 0; i < numIters; i++) { Iterator iter = iters[i]; if (iter != null) { iter.nudged(node); } } }
private synchronized void nudgeIterators(Node<E> node) { for (int i = 0; i < numIters; i++) { Iterator iter = iters[i]; if (iter != null) { iter.nudged(node); } } }
private synchronized void nudgeIterators(Node<E> node) { for (int i = 0; i < numIters; i++) { Iterator iter = iters[i]; if (iter != null) { iter.nudged(node); } } }
private synchronized void nudgeIterators(Node<E> node) { for (int i = 0; i < numIters; i++) { Iterator iter = iters[i]; if (iter != null) { iter.nudged(node); } } }
@Override public LinkedListIterator<E> iterator() { return new Iterator(); }
private synchronized void nudgeIterators(Node<E> node) { for (int i = 0; i < numIters; i++) { Iterator iter = iters[i]; if (iter != null) { iter.nudged(node); } } }