@Override public void glDrawTexiOES(int x, int y, int z, int width, int height) { mGL11Ext.glDrawTexiOES(x, y, z, width, height); }
/**GL11Ext methods*/ @Override public void glCurrentPaletteMatrixOES(int matrixpaletteindex) { mGL11Ext.glCurrentPaletteMatrixOES(matrixpaletteindex); }
public void glDrawTexfOES(float x, float y, float z, float width, float height) { mgl11Ext.glDrawTexfOES(x, y, z, width, height); }
@Override public void glDrawTexxvOES(int[] coords, int offset) { mGL11Ext.glDrawTexxvOES(coords, offset); }
@Override public void glDrawTexfvOES(FloatBuffer coords) { mGL11Ext.glDrawTexfvOES(coords); }
@Override public void glDrawTexivOES(IntBuffer coords) { mGL11Ext.glDrawTexivOES(coords); }
@Override public void glDrawTexsvOES(ShortBuffer coords) { mGL11Ext.glDrawTexsvOES(coords); }
gl11Ext.glCurrentPaletteMatrixOES(0); gl11Ext.glLoadPaletteFromModelViewMatrixOES(); gl11Ext.glCurrentPaletteMatrixOES(1); gl11Ext.glLoadPaletteFromModelViewMatrixOES();
@Override public void glDrawTexsOES(short x, short y, short z, short width, short height) { mGL11Ext.glDrawTexsOES(x, y, z, width, height); }
@Override public void glDrawTexxOES(int x, int y, int z, int width, int height) { mGL11Ext.glDrawTexxOES(x, y, z, width, height); }
@Override public void glLoadPaletteFromModelViewMatrixOES() { mGL11Ext.glLoadPaletteFromModelViewMatrixOES(); }
@Override public void glDrawTexxvOES(IntBuffer coords) { mGL11Ext.glDrawTexxvOES(coords); }
@Override public void glDrawTexfvOES(float[] coords, int offset) { mGL11Ext.glDrawTexfvOES(coords, offset); }
@Override public void glDrawTexivOES(int[] coords, int offset) { mGL11Ext.glDrawTexivOES(coords, offset); }
@Override public void glDrawTexsvOES(short[] coords, int offset) { mGL11Ext.glDrawTexsvOES(coords, offset); }
gl11Ext.glCurrentPaletteMatrixOES(0); gl11Ext.glLoadPaletteFromModelViewMatrixOES(); gl11Ext.glCurrentPaletteMatrixOES(1); gl11Ext.glLoadPaletteFromModelViewMatrixOES();
public void glDrawTexsOES(short x, short y, short z, short width, short height) { mgl11Ext.glDrawTexsOES(x, y, z, width, height); }
public void glDrawTexxOES(int x, int y, int z, int width, int height) { mgl11Ext.glDrawTexxOES(x, y, z, width, height); }
public void glDrawTexiOES(int x, int y, int z, int width, int height) { mgl11Ext.glDrawTexiOES(x, y, z, width, height); }
public void glDrawTexxvOES(int[] coords, int offset) { mgl11Ext.glDrawTexxvOES(coords, offset); }