@Override public void invalidate() { super.invalidate(); enabled = false; face = -1; windOrder = null; } }
@Override public void validate() { super.validate(); for (final LightRecord record : lightList) { record.validate(); } } }
@Override public void validate() { super.validate(); for (final LightRecord record : lightList) { record.validate(); } } }
@Override public void invalidate() { super.invalidate(); reference = null; } }
@Override public void validate() { super.validate(); final Collection<TextureRecord> texs = textures.values(); for (final TextureRecord tr : texs) { tr.validate(); } for (int i = 0; i < units.length; i++) { units[i].validate(); } } }
@Override public void invalidate() { super.invalidate(); depthTest = false; writable = false; depthFunc = -1; } }
@Override public void validate() { super.validate(); final Collection<TextureRecord> texs = textures.values(); for (final TextureRecord tr : texs) { tr.validate(); } for (int i = 0; i < units.length; i++) { units[i].validate(); } }
@Override public void invalidate() { super.invalidate(); reference = null; } }
@Override public void invalidate() { super.invalidate(); boundTexture = -1; lodBias = 0; } }
@Override public void invalidate() { super.invalidate(); smoothed = false; stippled = false; smoothHint = -1; width = -1; } }
@Override public void invalidate() { super.invalidate(); frontMode = -1; backMode = -1; } }
@Override public void invalidate() { super.invalidate(); red = green = blue = alpha = true; } }
@Override public void invalidate() { super.invalidate(); red = green = blue = alpha = true; } }
@Override public void invalidate() { super.invalidate(); depthTest = false; writable = false; depthFunc = -1; } }
@Override public void invalidate() { super.invalidate(); lastShade = -1; } }
@Override public void invalidate() { super.invalidate(); enabled = false; useTwoSided = false; } }
@Override public void invalidate() { super.invalidate(); smoothed = false; stippled = false; smoothHint = -1; width = -1; stippleFactor = -1; stipplePattern = -1; } }
@Override public void invalidate() { super.invalidate(); frontMode = -1; backMode = -1; } }
@Override public void invalidate() { super.invalidate(); enabled = false; face = -1; windOrder = null; } }
@Override public void invalidate() { super.invalidate(); enabled = false; } }