torusknot() { const geometry = new THREE.TorusKnotGeometry(); const material = new THREE.MeshBasicMaterial({ color: Math.random() * 0xffffff }); return new THREE.Mesh(geometry, material); }
torusknot() { const geometry = new THREE.TorusKnotGeometry(); const material = new THREE.MeshBasicMaterial({ color: Math.random() * 0xffffff }); return new THREE.Mesh(geometry, material); }