function parseGeometry() { var result = null; var byteOrder = buffer.readUInt8(offset); offset += 1; var wkbType = byteOrder ? buffer.readUInt32LE(offset) : buffer.readUInt32BE(offset); offset += 4; switch (wkbType) {
function parseGeometry() { var result = null; var byteOrder = buffer.readUInt8(offset); offset += 1; var wkbType = byteOrder ? buffer.readUInt32LE(offset) : buffer.readUInt32BE(offset); offset += 4; switch (wkbType) {