if (!matches) continue; if (guild.id == '166601083584643072') Util.logc('blockLink1', matches); const triggerAllow = trigger[i].allow; for (let j = 0; j < triggerAllow.length; j++) { if (triggerAllow[j].test(matches[j + 1])) {
if (!matches) continue; if (guild.id == '166601083584643072') Util.logc('blockLink1', matches); const triggerAllow = trigger[i].allow; for (let j = 0; j < triggerAllow.length; j++) { if (original && triggerAllow[j].test(matches[j + 1])) {