public float getCutHeight() { return isStretching ? 0 : stageTop.getCutHeight(); }
public T show(Stage stage, float sx, float sy, int aglin) { game.var3dListener.getLineNumber(t); stage.addActor(t); if (stage instanceof VStage) { VStage vStage = (VStage) stage; t.setPosition(vStage.getFullWidth() * sx - vStage.getCutWidth(), vStage.getFullHeight() * sy - vStage.getCutHeight(), aglin); } else { t.setPosition(stage.getWidth() * sx, stage.getHeight() * sy, aglin); } return t; }
case MOVEODOWN:// 从上到下 addAction(Actions.sequence(Actions.moveTo(getX(), game.HEIGHT + game.getStage().getCutHeight()), Actions.moveTo(getX(), game.getCenterY() - getHeight() / 2, 0.2f, Interpolation.bounce))); case MOVEUP:// 从下到上 addAction(Actions.sequence(Actions.moveTo(getX(), -game.getStage() .getCutHeight() - getHeight()), Actions.moveTo(getX(), game.getCenterY() - getHeight() / 2, 0.2f, Interpolation.bounce)));
fullHeight=vStage.getFullHeight(); cutWidth=vStage.getCutWidth(); cutHeight=vStage.getCutHeight(); }else { fullWidth=stage.getWidth();
fullHeight=vStage.getFullHeight(); cutWidth=vStage.getCutWidth(); cutHeight=vStage.getCutHeight(); }else { fullWidth=stage.getWidth();
fullHeight=vStage.getFullHeight(); cutWidth=vStage.getCutWidth(); cutHeight=vStage.getCutHeight(); }else { fullWidth=stage.getWidth();
fullHeight=vStage.getFullHeight(); cutWidth=vStage.getCutWidth(); cutHeight=vStage.getCutHeight(); }else { fullWidth=stage.getWidth();