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SpiralBasedAlgorithm.computeMagicDeltaN
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How to use
computeMagicDeltaN
method
in
us.ihmc.robotics.geometry.SpiralBasedAlgorithm

Best Java code snippets using us.ihmc.robotics.geometry.SpiralBasedAlgorithm.computeMagicDeltaN (Showing top 6 results out of 315)

origin: us.ihmc/IHMCRoboticsToolkit

public static Point3d[] generatePointsOnSphere(Point3d sphereOrigin, double sphereRadius, int numberOfPointsToGenerate)
{
 return generatePointsOnSphere(sphereOrigin, sphereRadius, numberOfPointsToGenerate, computeMagicDeltaN(numberOfPointsToGenerate));
}
origin: us.ihmc/ihmc-robotics-toolkit

public static Quaternion[][] generateOrientations(int numberOfRays, int numberOfRotationsAroundRay)
{
 return generateOrientations(numberOfRays, numberOfRotationsAroundRay, computeMagicDeltaN(numberOfRays));
}
origin: us.ihmc/IHMCRoboticsToolkit

public static Quat4d[][] generateOrientations(int numberOfRays, int numberOfRotationsAroundRay)
{
 return generateOrientations(numberOfRays, numberOfRotationsAroundRay, computeMagicDeltaN(numberOfRays));
}
origin: us.ihmc/ihmc-robotics-toolkit

public static Point3D[] generatePointsOnSphere(Point3D sphereOrigin, double sphereRadius, int numberOfPointsToGenerate)
{
 return generatePointsOnSphere(sphereOrigin, sphereRadius, numberOfPointsToGenerate, computeMagicDeltaN(numberOfPointsToGenerate));
}
origin: us.ihmc/IHMCRoboticsToolkit

public static Point3d[] generatePointsOnSphere(double sphereRadius, int numberOfPointsToGenerate)
{
 return generatePointsOnSphere(new Point3d(), sphereRadius, numberOfPointsToGenerate, computeMagicDeltaN(numberOfPointsToGenerate));
}
origin: us.ihmc/ihmc-robotics-toolkit

public static Point3D[] generatePointsOnSphere(double sphereRadius, int numberOfPointsToGenerate)
{
 return generatePointsOnSphere(new Point3D(), sphereRadius, numberOfPointsToGenerate, computeMagicDeltaN(numberOfPointsToGenerate));
}
us.ihmc.robotics.geometrySpiralBasedAlgorithmcomputeMagicDeltaN

Popular methods of SpiralBasedAlgorithm

  • generatePointsOnSphere
    Generates a number of points uniformly distributed over the surface of a sphere using a spiral-based
  • generateOrientations

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