- calcBlockPos
- calcChunkPos
- getEdgeRegion
Produces a region containing the region touching the side of the given region,
both in and outside t
- calcBlockPosX
Returns the internal position of a block within a chunk.
- calcBlockPosY
- calcBlockPosZ
Returns the internal position of a block within a chunk.
- calcChunkPosX
Returns the chunk position of a given coordinate.
- calcChunkPosY
Returns the chunk position of a given coordinate.
- calcChunkPosZ
Returns the chunk position of a given coordinate.
- getChunkRegionAroundWorldPos
- populateMinAdjacent2D
Populates a target array with the minimum value adjacent to each location,
including the location it