Node pNode = pickedSceneGraphPath.getNode(j); if (debug) System.out.println("looking at node " + pNode);
pickedNode = sgPath.getNode(j); if (debug) System.out.println("looking at node " + pickedNode);
pickedNode = sgPath.getNode(j); if (debug) System.out.println("looking at node " + pickedNode);
Node pNode = sgp.getNode(j); if (debug) System.out.println("looking at node " + pNode);
if (firstClickSGP.getNode(BRANCH_NODE_INDEX) != secondClickSGP.getNode(BRANCH_NODE_INDEX)) { && (firstClickSGP.getNode(commonCount) == secondClickSGP.getNode(commonCount))) { commonCount++; Node node = firstClickSGP.getNode(c); if (node instanceof Group) { for (int n = 0; n < ((Group) node).numChildren(); n++) { Node node = firstClickSGP.getNode(c); if (node instanceof Group) { for (int n = 0; n < ((Group) node).numChildren(); n++) { if (lenSGP2 > commonCount) { for (int c = commonCount; c < lenSGP2; c++) { Node node = secondClickSGP.getNode(c); if (node instanceof Group) { for (int n = 0; n < ((Group) node).numChildren(); n++) { Node node = secondClickSGP.getNode(c); if (node instanceof Group) { for (int n = 0; n < ((Group) node).numChildren(); n++) {