void transformBounds(SceneGraphPath path, Bounds bound) { if (!((NodeRetained) path.item.retained).inSharedGroup) { bound.transform(getCurrentLocalToVworld()); } else { HashKey key = new HashKey(""); path.getHashKey(key); bound.transform(getCurrentLocalToVworld(key)); } }
transform = nodeR.getCurrentLocalToVworld(null); } else { transform = nodeR.getCurrentLocalToVworld(key);
localToWorldTrans.set(((NodeRetained)this.retained).getCurrentLocalToVworld());