/** * @deprecated As of Java 3D version 1.2, replaced by * <code>setTextureCoordinates(int texCoordSet, ...)</code> */ public void setTextureCoordinates(int index, float texCoords[]) { setTextureCoordinates(0, index, texCoords); }
/** * @deprecated As of Java 3D version 1.2, replaced by * <code>setTextureCoordinates(int texCoordSet, ...)</code> */ public void setTextureCoordinates(int index, float texCoords[], int start, int length) { setTextureCoordinates(0, index, texCoords, start, length); }
obj.setNormals(0, newnormals); if ((flags & Primitive.GENERATE_TEXTURE_COORDS) != 0) obj.setTextureCoordinates(0, 0, newtcoords);
obj.setTextureCoordinates(0, 0, newtcoords);
for (int i = 0 ; i < texCoordSetCount ; i++) { if (texCoordDim == 2) { ga.setTextureCoordinates(i, 0, (TexCoord2f[])texCoordSets[i]); } else if (texCoordDim == 3) { ga.setTextureCoordinates(i, 0, (TexCoord3f[])texCoordSets[i]); } else if (texCoordDim == 4) { ga.setTextureCoordinates(i, 0, (TexCoord4f[])texCoordSets[i]);
((GeometryArray)node).setTextureCoordinates( set, 0, textureCoords );
obj.setNormals(0, newnormals); if ((flags & Primitive.GENERATE_TEXTURE_COORDS) != 0) obj.setTextureCoordinates(0, 0, newtcoords);
obj.setNormals(0, newnormals); if ((flags & Primitive.GENERATE_TEXTURE_COORDS) != 0) obj.setTextureCoordinates(0, 0, newtcoords);