Line2D line = new Double (nodeArea.x-SHIFT_LEFT, nodeArea.y+SHIFT_DOWN, endPointX, nodeArea.y+SHIFT_DOWN); convertBoundsAndSetDropLine (line); nodeArea.y+nodeArea.height+SHIFT_DOWN, endPointX, nodeArea.y+nodeArea.height+SHIFT_DOWN); convertBoundsAndSetDropLine (line);
Line2D line = new Double (nodeArea.x-SHIFT_LEFT, nodeArea.y+SHIFT_DOWN, endPointX, nodeArea.y+SHIFT_DOWN); convertBoundsAndSetDropLine (line); nodeArea.y+nodeArea.height+SHIFT_DOWN, endPointX, nodeArea.y+nodeArea.height+SHIFT_DOWN); convertBoundsAndSetDropLine (line);
nodeArea.x - SHIFT_LEFT, nodeArea.y + SHIFT_DOWN, endPointX, nodeArea.y + SHIFT_DOWN ); convertBoundsAndSetDropLine(line); nodeArea.y + nodeArea.height + SHIFT_DOWN ); convertBoundsAndSetDropLine(line);