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ContextAttribs.withProfileCore
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How to use
withProfileCore
method
in
org.lwjgl.opengl.ContextAttribs

Best Java code snippets using org.lwjgl.opengl.ContextAttribs.withProfileCore (Showing top 5 results out of 315)

origin: jMonkeyEngine/jmonkeyengine

protected ContextAttribs createContextAttribs() {
  if (settings.getBoolean("GraphicsDebug") || settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3)) {
    ContextAttribs attr;
    if (settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3)) {
      attr = new ContextAttribs(3, 2);
      attr = attr.withProfileCore(true).withForwardCompatible(true).withProfileCompatibility(false);
    } else {
      attr = new ContextAttribs();
    }
    if (settings.getBoolean("GraphicsDebug")) {
      attr = attr.withDebug(true);
    }
    return attr;
  } else {
    return null;
  }
}
protected int determineMaxSamples(int requestedSamples) {
origin: libgdx/libgdx

if (useGL30) {
  ContextAttribs context = new ContextAttribs(gles30ContextMajor, gles30ContextMinor).withForwardCompatible(false)
    .withProfileCore(true);
  try {
    Display.create(new PixelFormat(config.r + config.g + config.b, config.a, config.depth, config.stencil,
origin: libgdx/libgdx

if (useGL30) {
  ContextAttribs context = new ContextAttribs(gles30ContextMajor, gles30ContextMinor).withForwardCompatible(false)
    .withProfileCore(true);
  try {
    Display.create(new PixelFormat(config.r + config.g + config.b, config.a, config.depth, config.stencil,
origin: us.ihmc.thirdparty.jme/jme3-lwjgl

protected ContextAttribs createContextAttribs() {
  if (settings.getBoolean("GraphicsDebug") || settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3)) {
    ContextAttribs attr;
    if (settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3)) {
      attr = new ContextAttribs(3, 2);
      attr = attr.withProfileCore(true).withForwardCompatible(true).withProfileCompatibility(false);
    } else {
      attr = new ContextAttribs();
    }
    if (settings.getBoolean("GraphicsDebug")) {
      attr = attr.withDebug(true);
    }
    return attr;
  } else {
    return null;
  }
}
 
origin: com.badlogicgames.gdx/gdx-backend-lwjgl

if (useGL30) {
  ContextAttribs context = new ContextAttribs(gles30ContextMajor, gles30ContextMinor).withForwardCompatible(false)
    .withProfileCore(true);
  try {
    Display.create(new PixelFormat(config.r + config.g + config.b, config.a, config.depth, config.stencil,
org.lwjgl.openglContextAttribswithProfileCore

Popular methods of ContextAttribs

  • <init>
  • withDebug
  • withForwardCompatible
  • withProfileCompatibility

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