(float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getAngle()); Shape bounds = block.calculateBounds(g2, (float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getLabelAnchor(), (float) anchorPoint.getX(),
(float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getAngle()); Shape bounds = block.calculateBounds(g2, (float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getLabelAnchor(), (float) anchorPoint.getX(),
(float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getAngle()); Shape bounds = block.calculateBounds(g2, (float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getLabelAnchor(), (float) anchorPoint.getX(),
(float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getAngle()); Shape bounds = block.calculateBounds(g2, (float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getLabelAnchor(), (float) anchorPoint.getX(),
(float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getAngle()); Shape bounds = block.calculateBounds(g2, (float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getLabelAnchor(), (float) anchorPoint.getX(),
(float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getAngle()); Shape bounds = block.calculateBounds(g2, (float) anchorPoint.getX(), (float) anchorPoint.getY(), position.getLabelAnchor(), (float) anchorPoint.getX(),