public JPopupMenu createSkinnedJPopupMenu(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJPopupMenu"), itemName); if (instance != null) { return (JPopupMenu) instance; } else { return new JPopupMenu(); } }
public JMenuItem createSkinnedJMenuItem(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJMenuItem"), itemName); if (instance != null) { return (JMenuItem) instance; } else { return new JMenuItem(); } }
public JMenuItem createSkinnedJMenuItem(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJMenuItem"), itemName); if (instance != null) { return (JMenuItem) instance; } else { return new JMenuItem(); } }
public JPopupMenu createSkinnedJPopupMenu(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJPopupMenu"), itemName); if (instance != null) { return (JPopupMenu) instance; } else { return new JPopupMenu(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJButton</code> class implementation for the current skin, or a default * JButton if no skin-specific implementation is available. */ public JButton createSkinnedJButton(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJButton"), itemName); if (instance != null) { return (JButton) instance; } else { return new JButton(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedLookAndFeel</code> class implementation for the current skin, or the default * system LookAndFeel if no skin-specific implementation is available. */ public LookAndFeel createSkinnedMetalTheme(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedLookAndFeel"), itemName); if (instance != null) { return (LookAndFeel) instance; } else { return UIManager.getLookAndFeel(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJButton</code> class implementation for the current skin, or a default * JButton if no skin-specific implementation is available. */ public JButton createSkinnedJButton(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJButton"), itemName); if (instance != null) { return (JButton) instance; } else { return new JButton(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJComboBox</code> class implementation for the current skin, or a default * JComboBox if no skin-specific implementation is available. */ public JCheckBox createSkinnedJCheckBox(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJCheckBox"), itemName); if (instance != null) { return (JCheckBox) instance; } else { return new JCheckBox(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJPanel</code> class implementation for the current skin, or a default * JPanel if no skin-specific implementation is available. */ public JPanel createSkinnedJPanel(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJPanel"), itemName); if (instance != null) { return (JPanel) instance; } else { return new JPanel(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJScrollPane</code> class implementation for the current skin, or a default * JScrollPane if no skin-specific implementation is available. */ public JScrollPane createSkinnedJScrollPane(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJScrollPane"), itemName); if (instance != null) { return (JScrollPane) instance; } else { return new JScrollPane(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJPasswordField</code> class implementation for the current skin, or a default * JPasswordField if no skin-specific implementation is available. */ public JPasswordField createSkinnedJPasswordField(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJPasswordField"), itemName); if (instance != null) { return (JPasswordField) instance; } else { return new JPasswordField(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJTextField</code> class implementation for the current skin, or a default * JTextField if no skin-specific implementation is available. */ public JTextField createSkinnedJTextField(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJTextField"), itemName); if (instance != null) { return (JTextField) instance; } else { return new JTextField(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJRadioButton</code> class implementation for the current skin, or a default * JRadioButton if no skin-specific implementation is available. */ public JRadioButton createSkinnedJRadioButton(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJRadioButton"), itemName); if (instance != null) { return (JRadioButton) instance; } else { return new JRadioButton(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJTextField</code> class implementation for the current skin, or a default * JTextField if no skin-specific implementation is available. */ public JTextField createSkinnedJTextField(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJTextField"), itemName); if (instance != null) { return (JTextField) instance; } else { return new JTextField(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJRadioButton</code> class implementation for the current skin, or a default * JRadioButton if no skin-specific implementation is available. */ public JRadioButton createSkinnedJRadioButton(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJRadioButton"), itemName); if (instance != null) { return (JRadioButton) instance; } else { return new JRadioButton(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJComboBox</code> class implementation for the current skin, or a default * JComboBox if no skin-specific implementation is available. */ public JComboBox createSkinnedJComboBox(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJComboBox"), itemName); if (instance != null) { return (JComboBox) instance; } else { return new JComboBox(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJTable</code> class implementation for the current skin, or a default * JPanel if no skin-specific implementation is available. */ public JTable createSkinnedJTable(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJTable"), itemName); if (instance != null) { return (JTable) instance; } else { return new JTable(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJTextArea</code> class implementation for the current skin, or a default * JTextArea if no skin-specific implementation is available. */ public JTextArea createSkinnedJTextArea(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJTextArea"), itemName); if (instance != null) { return (JTextArea) instance; } else { return new JTextArea(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJScrollPane</code> class implementation for the current skin, or a default * JScrollPane if no skin-specific implementation is available. */ public JScrollPane createSkinnedJScrollPane(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJScrollPane"), itemName); if (instance != null) { return (JScrollPane) instance; } else { return new JScrollPane(); } }
/** * @param itemName * the name of this specific item in the GUI, which may be used to determine how the skinned * item should look or behave. * * @return * a <code>SkinnedJTextArea</code> class implementation for the current skin, or a default * JTextArea if no skin-specific implementation is available. */ public JTextArea createSkinnedJTextArea(String itemName) { Object instance = instantiateClass(buildSkinnedClassName("SkinnedJTextArea"), itemName); if (instance != null) { return (JTextArea) instance; } else { return new JTextArea(); } }