protected Contact newInstance () { return new ChainAndPolygonContact(world); } protected Contact[] newArray(int size) { return new ChainAndPolygonContact[size]; }
protected Contact newInstance () { return new ChainAndPolygonContact(world); } protected Contact[] newArray(int size) { return new ChainAndPolygonContact[size]; }
protected Contact newInstance() { return new ChainAndPolygonContact(world); }
protected Contact newInstance () { return new ChainAndPolygonContact(world); } protected Contact[] newArray(int size) { return new ChainAndPolygonContact[size]; }
protected Contact newInstance () { return new ChainAndPolygonContact(world); } };