@Override public void initTest(boolean deserialized) { { BodyDef bd = new BodyDef(); Body ground = m_world.createBody(bd); ChainShape shape = new ChainShape(); Vec2[] vertices = new Vec2[] {new Vec2(-20, 0), new Vec2(20, 0), new Vec2(20, 40), new Vec2(-20, 40)}; shape.createLoop(vertices, 4); ground.createFixture(shape, 0.0f); } m_world.setParticleRadius(0.15f); m_world.setParticleDamping(0.2f); { PolygonShape shape = new PolygonShape(); shape.setAsBox(8, 10, new Vec2(-12, 10.1f), 0); ParticleGroupDef pd = new ParticleGroupDef(); pd.shape = shape; m_world.createParticleGroup(pd); } }
m_world.setParticleDamping(0.2f);
m_world.setParticleDamping(0.2f);