- createFixture
Creates a fixture and attach it to this body. Use this function if you need to
set some fixture para
- getAngle
Get the angle in radians.
- getPosition
Get the world body origin position. Do not modify.
- getNext
Get the next body in the world's body list.
- applyLinearImpulse
Apply an impulse at a point. This immediately modifies the velocity. It also
modifies the angular ve
- getWorldCenter
Get the world position of the center of mass. Do not modify.
- isActive
- getFixtureList
Get the list of all fixtures attached to this body.
- getMass
Get the total mass of the body.
- getTransform
Get the body transform for the body's origin.
- getType
- isAwake
Get the sleeping state of this body.