protected WeldJoint(IWorldPool argWorld, WeldJointDef def) { super(argWorld, def); m_localAnchorA = new Vec2(def.localAnchorA); m_localAnchorB = new Vec2(def.localAnchorB); m_referenceAngle = def.referenceAngle; m_frequencyHz = def.frequencyHz; m_dampingRatio = def.dampingRatio; m_impulse = new Vec3(); m_impulse.setZero(); }
pool.pushVec2(1); } else { m_impulse.setZero(); m_motorImpulse = 0.0f;
pool.pushVec2(1); } else { m_impulse.setZero();
protected WeldJoint(IWorldPool argWorld, WeldJointDef def) { super(argWorld, def); m_localAnchorA = new Vec2(def.localAnchorA); m_localAnchorB = new Vec2(def.localAnchorB); m_referenceAngle = def.referenceAngle; m_frequencyHz = def.frequencyHz; m_dampingRatio = def.dampingRatio; m_impulse = new Vec3(); m_impulse.setZero(); }
m_impulse.setZero(); m_motorImpulse = 0.0f;
protected WeldJoint(IWorldPool argWorld, WeldJointDef def) { super(argWorld, def); m_localAnchorA = new Vec2(def.localAnchorA); m_localAnchorB = new Vec2(def.localAnchorB); m_referenceAngle = def.referenceAngle; m_frequencyHz = def.frequencyHz; m_dampingRatio = def.dampingRatio; m_impulse = new Vec3(); m_impulse.setZero(); }
pool.pushVec2(1); } else { m_impulse.setZero(); m_motorImpulse = 0.0f;
protected WeldJoint(IWorldPool argWorld, WeldJointDef def) { super(argWorld, def); m_localAnchorA = new Vec2(def.localAnchorA); m_localAnchorB = new Vec2(def.localAnchorB); m_referenceAngle = def.referenceAngle; m_frequencyHz = def.frequencyHz; m_dampingRatio = def.dampingRatio; m_impulse = new Vec3(); m_impulse.setZero(); }
protected WeldJoint(IWorldPool argWorld, WeldJointDef def) { super(argWorld, def); m_localAnchorA = new Vec2(def.localAnchorA); m_localAnchorB = new Vec2(def.localAnchorB); m_referenceAngle = def.referenceAngle; m_frequencyHz = def.frequencyHz; m_dampingRatio = def.dampingRatio; m_impulse = new Vec3(); m_impulse.setZero(); }
pool.pushVec2(1); } else { m_impulse.setZero();
m_impulse.setZero(); m_motorImpulse = 0.0f;
pool.pushVec2(1); } else { m_impulse.setZero(); m_motorImpulse = 0.0f;
pool.pushVec2(1); } else { m_impulse.setZero(); m_motorImpulse = 0.0f;
pool.pushVec2(1); } else { m_impulse.setZero();
pool.pushVec2(1); } else { m_impulse.setZero();