- getScreenToWorld
takes the screen coordinates (argScreen) and puts the corresponding world
coordinates in argWorld. I
- setCamera
Sets the transform's center to the given x and y coordinates, and using the
given scale.
- getWorldToScreen
takes the world coordinate (argWorld) puts the corresponding screen coordinate
in argScreen. It shou
- getCenter
center of the viewport. Not a copy.
- getExtents
This is the half-width and half-height. This should be the actual half-width and
half-height, not an
- getMat22Representation
- isYFlip
- getScreenVectorToWorld
Transforms the given directional screen vector back to the world direction.
- mulByTransform
Multiplies the viewport transform by the given Mat22
- setCenter
sets the center of the viewport.
- setExtents
This sets the half-width and half-height. This should be the actual half-width
and half-height, not