protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }
protected GrizzlyFuture<Connection> connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); return future; }
protected void connectSync(final SocketAddress remoteAddress, final SocketAddress localAddress, final CompletionHandler<Connection> completionHandler) { final FutureImpl<Connection> future = connectAsync(remoteAddress, localAddress, completionHandler, true); waitNIOFuture(future, completionHandler); }