static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }
static void putFloat(byte[] bb, int bi, float x, boolean bigEndian) { if (bigEndian) putFloatB(bb, bi, x); else putFloatL(bb, bi, x); }