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ByteChunk.recycleAndReset
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How to use
recycleAndReset
method
in
org.glassfish.grizzly.http.util.ByteChunk

Best Java code snippets using org.glassfish.grizzly.http.util.ByteChunk.recycleAndReset (Showing top 20 results out of 315)

origin: javaee/grizzly

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: javaee/grizzly

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: org.glassfish.grizzly/grizzly-http-server-core

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: org.glassfish.grizzly/grizzly-http

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: javaee/grizzly

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: javaee/grizzly

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: org.glassfish.grizzly/grizzly-websockets-server

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: javaee/grizzly

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: javaee/grizzly

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: javaee/grizzly

protected void resetByteChunk() {
  byteChunk.recycleAndReset();
}
origin: org.glassfish.grizzly/grizzly-http

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: org.glassfish.grizzly/grizzly-http-server-core

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: javaee/grizzly

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: javaee/grizzly

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: javaee/grizzly

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: javaee/grizzly

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: org.glassfish.grizzly/grizzly-websockets-server

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: javaee/grizzly

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: javaee/grizzly

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
origin: javaee/grizzly

protected void reset() {
  stringValue = null;
  if (type == Type.Bytes) {
    byteChunk.recycleAndReset();  
  } else if (type == Type.Buffer) {
    bufferChunk.recycle();
  } else if (type == Type.Chars) {
    charChunk.recycle();
  }
  
  type = Type.None;
}
org.glassfish.grizzly.http.utilByteChunkrecycleAndReset

Popular methods of ByteChunk

  • getBuffer
    Returns the message bytes.
  • getEnd
  • getStart
    Returns the start offset of the bytes. For output this is the end of the buffer.
  • <init>
  • append
    Add data to the buffer
  • getBytes
    Returns the message bytes.
  • getLength
    Returns the length of the bytes. XXX need to clean this up
  • indexOf
  • setBytes
    Sets the message bytes to the specified sub-array of bytes.
  • setEnd
  • toString
  • allocate
  • toString,
  • allocate,
  • canGrow,
  • delete,
  • equals,
  • equalsIgnoreCase,
  • equalsIgnoreCaseLowerCase,
  • flushBuffer,
  • getCharset,
  • getInt

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