return clipLineString((LineString) g); } else if (g instanceof Polygon) { if (ensureValid) {
return clipLineString((LineString) g); } else if (g instanceof Polygon) { if(ensureValid) {
return clipLineString((LineString) g); } else if (g instanceof Polygon) { if (ensureValid) {
return clipLineString((LineString) g); } else if (g instanceof Polygon) { if(ensureValid) {