/** * Reroutes the routing table based on the live nodes. * <p> * If the same instance of ClusterState is returned, then no change has been made. */ protected ClusterState reroute(ClusterState clusterState, String reason, boolean debug) { ClusterState fixedClusterState = adaptAutoExpandReplicas(clusterState); RoutingNodes routingNodes = getMutableRoutingNodes(fixedClusterState); // shuffle the unassigned nodes, just so we won't have things like poison failed shards routingNodes.unassigned().shuffle(); RoutingAllocation allocation = new RoutingAllocation(allocationDeciders, routingNodes, fixedClusterState, clusterInfoService.getClusterInfo(), currentNanoTime()); allocation.debugDecision(debug); reroute(allocation); if (fixedClusterState == clusterState && allocation.routingNodesChanged() == false) { return clusterState; } return buildResultAndLogHealthChange(clusterState, allocation, reason); }
/** * Reroutes the routing table based on the live nodes. * <p> * If the same instance of ClusterState is returned, then no change has been made. */ protected ClusterState reroute(ClusterState clusterState, String reason, boolean debug) { ClusterState fixedClusterState = adaptAutoExpandReplicas(clusterState); RoutingNodes routingNodes = getMutableRoutingNodes(fixedClusterState); // shuffle the unassigned nodes, just so we won't have things like poison failed shards routingNodes.unassigned().shuffle(); RoutingAllocation allocation = new RoutingAllocation(allocationDeciders, routingNodes, fixedClusterState, clusterInfoService.getClusterInfo(), currentNanoTime()); allocation.debugDecision(debug); reroute(allocation); if (fixedClusterState == clusterState && allocation.routingNodesChanged() == false) { return clusterState; } return buildResultAndLogHealthChange(clusterState, allocation, reason); }
/** * Reroutes the routing table based on the live nodes. * <p> * If the same instance of ClusterState is returned, then no change has been made. */ protected ClusterState reroute(ClusterState clusterState, String reason, boolean debug) { ClusterState fixedClusterState = adaptAutoExpandReplicas(clusterState); RoutingNodes routingNodes = getMutableRoutingNodes(fixedClusterState); // shuffle the unassigned nodes, just so we won't have things like poison failed shards routingNodes.unassigned().shuffle(); RoutingAllocation allocation = new RoutingAllocation(allocationDeciders, routingNodes, fixedClusterState, clusterInfoService.getClusterInfo(), currentNanoTime()); allocation.debugDecision(debug); reroute(allocation); if (fixedClusterState == clusterState && allocation.routingNodesChanged() == false) { return clusterState; } return buildResultAndLogHealthChange(clusterState, allocation, reason); }