b4[b4Posn++] = sbiCrop; if (b4Posn > 3) { outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn); b4Posn = 0;
b4[b4Posn++] = sbiCrop; if (b4Posn > 3) { outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn); b4Posn = 0;
b4[b4Posn++] = sbiCrop; if (b4Posn > 3) { outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn); b4Posn = 0;