private void rehash() { NameSet newSet = new NameSet(this.elementSize * 2); // double the number of expected elements char[] current; for (int i = this.names.length; --i >= 0;) if ((current = this.names[i]) != null) newSet.add(current); this.names = newSet.names; this.elementSize = newSet.elementSize; this.threshold = newSet.threshold; }
private void rehash() { NameSet newSet = new NameSet(this.elementSize * 2); // double the number of expected elements char[] current; for (int i = this.names.length; --i >= 0;) if ((current = this.names[i]) != null) newSet.add(current); this.names = newSet.names; this.elementSize = newSet.elementSize; this.threshold = newSet.threshold; }
private void rehash() { NameSet newSet = new NameSet(this.elementSize * 2); // double the number of expected elements char[] current; for (int i = this.names.length; --i >= 0;) if ((current = this.names[i]) != null) newSet.add(current); this.names = newSet.names; this.elementSize = newSet.elementSize; this.threshold = newSet.threshold; }
private void rehash() { NameSet newSet = new NameSet(this.elementSize * 2); // double the number of expected elements char[] current; for (int i = this.names.length; --i >= 0;) if ((current = this.names[i]) != null) newSet.add(current); this.names = newSet.names; this.elementSize = newSet.elementSize; this.threshold = newSet.threshold; }
private void rehash() { NameSet newSet = new NameSet(this.elementSize * 2); // double the number of expected elements char[] current; for (int i = this.names.length; --i >= 0;) if ((current = this.names[i]) != null) newSet.add(current); this.names = newSet.names; this.elementSize = newSet.elementSize; this.threshold = newSet.threshold; }
private void rehash() { NameSet newSet = new NameSet(this.elementSize * 2); // double the number of expected elements char[] current; for (int i = this.names.length; --i >= 0;) if ((current = this.names[i]) != null) newSet.add(current); this.names = newSet.names; this.elementSize = newSet.elementSize; this.threshold = newSet.threshold; }