double constraintedValue = Util.unsignedConstraintValue( value, getMinHeight(), value = Util.unsignedConstraintValue( value, getMinHeight(), double constraintedValue = Util.unsignedConstraintValue( value, getMinWidth(), value = Util.unsignedConstraintValue( value, getMinWidth(),
double constraintedValue = Util.unsignedConstraintValue( value, getMinHeight(), value = Util.unsignedConstraintValue( value, getMinHeight(), double constraintedValue = Util.unsignedConstraintValue( value, getMinWidth(), value = Util.unsignedConstraintValue( value, getMinWidth(),
if( getScene() != null && getScene().getWindow() != null ) { Window w = getScene().getWindow(); getScene().getWindow().setWidth(Util.unsignedConstraintValue(w.getWidth(), getMinWidth(), getMaxWidth())); if( getScene() != null && getScene().getWindow() != null ) { Window w = getScene().getWindow(); getScene().getWindow().setHeight(Util.unsignedConstraintValue(w.getHeight(), getMinHeight(), getMaxHeight()));
if( getScene() != null && getScene().getWindow() != null ) { Window w = getScene().getWindow(); getScene().getWindow().setWidth(Util.unsignedConstraintValue(w.getWidth(), getMinWidth(), getMaxWidth())); if( getScene() != null && getScene().getWindow() != null ) { Window w = getScene().getWindow(); getScene().getWindow().setHeight(Util.unsignedConstraintValue(w.getHeight(), getMinHeight(), getMaxHeight()));