int pos = midPos - node.searchVecStart(); if (node.mSplit != null) { pos = node.mSplit.adjustBindPosition(pos); int pos = lowPos - node.searchVecStart(); if (node.mSplit != null) { pos = node.mSplit.adjustBindPosition(pos);
int pos = midPos - node.searchVecStart(); if (node.mSplit != null) { pos = node.mSplit.adjustBindPosition(pos); int pos = lowPos - node.searchVecStart(); if (node.mSplit != null) { pos = node.mSplit.adjustBindPosition(pos);
pos = node.mSplit.adjustBindPosition(pos); pos = ~node.mSplit.adjustBindPosition(~pos);
int pos = midPos - node.searchVecStart(); if (node.mSplit != null) { pos = node.mSplit.adjustBindPosition(pos); int pos = lowPos - node.searchVecStart(); if (node.mSplit != null) { pos = node.mSplit.adjustBindPosition(pos);