- getEntity
- setDeathMessage
- getDeathMessage
Get the death message that will appear to everyone on the server.
- getDrops
- <init>
- setDroppedExp
- setKeepInventory
- setKeepLevel
Sets if the Player should keep all EXP at respawn. This overrides all other EXP
settings
- getKeepInventory
Gets if the Player keeps inventory on death.
- getKeepLevel
Gets if the Player should keep all EXP at respawn. This flag overrides other EXP
settings
- getNewExp
Gets how much EXP the Player should have at respawn. This does not indicate how
much EXP should be d
- getNewLevel
Gets the Level the Player should have at respawn.