.isAngry()) && isWithinDistance(e, block.getRelative(BlockFace.DOWN), 8, 5, 8)) { GlowstoneMessages.Bed.MOB.send(player); return true;
@Override public boolean isAngry() { return getHandle().isAngry(); }
case PIG_ZOMBIE: PigZombie pigzombie = (PigZombie) e; tm.setAggressive(pigzombie.isAngry()); tm.setAnger(pigzombie.getAnger()); tm.setEquipment(pigzombie.getEquipment());