@Override public double getWidth(final Entity entity) { if (bukkitHasGetHeightAndGetWidth) { return entity.getWidth(); } else { return legacyGetWidth(entity); } }
static boolean collisionDown(Entity e) { Rectangle player = new Rectangle(e.getX(), e.getY() + e.getVelocity(), e.getWidth(), e.getHeight()); for(Block i : Game.blocks) { Rectangle block = new Rectangle(i.getX(), i.getY(), size, size ); if (player.intersects(block)) { //e.goUp(1); return true; } } return false; }