@Override public void populate(World world, Random random, Chunk chunk) { GlowServer server = (GlowServer) Bukkit.getServer(); boolean allowAnimals = world.getAllowAnimals() && server.getAnimalsSpawnEnabled(); boolean allowMonsters = world.getAllowMonsters() && server.getMonstersSpawnEnabled(); if (entityTypes.length == 0) {
this.allowAnimals = world.getAllowAnimals();
message.add(new FancyHeader("Animal Settings", colors)); message.add(new FancyMessage("Multiverse Setting: ", world.canAnimalsSpawn() + "", colors)); message.add(new FancyMessage("Bukkit Setting: ", world.getCBWorld().getAllowAnimals() + "", colors)); if (world.getAnimalList().size() > 0) { if (world.canAnimalsSpawn()) {
spawning.append("Animals?", world.getAllowAnimals()); spawning.append("Monsters?", world.getAllowMonsters()); spawning.append("Ambient Spawn Limit", world.getAmbientSpawnLimit());