@Override public void onWritePossible() { // Triggered by the poller so this isn't the same thread that // triggered the write so no need for a dispatch wsRemoteEndpointServer.onWritePossible(false); }
@Override protected void doWrite(SendHandler handler, ByteBuffer... buffers) { this.handler = handler; this.buffers = buffers; // This is definitely the same thread that triggered the write so a // dispatch will be required. onWritePossible(true); }
@Override protected void doWrite(SendHandler handler, ByteBuffer... buffers) { this.handler = handler; this.buffers = buffers; // This is definitely the same thread that triggered the write so a // dispatch will be required. onWritePossible(true); }
@Override public void onWritePossible() { // Triggered by the poller so this isn't the same thread that // triggered the write so no need for a dispatch wsRemoteEndpointServer.onWritePossible(false); }
@Override protected void doWrite(SendHandler handler, ByteBuffer... buffers) { this.handler = handler; this.buffers = buffers; // This is definitely the same thread that triggered the write so a // dispatch will be required. onWritePossible(true); }
@Override public void onWritePossible() { // Triggered by the poller so this isn't the same thread that // triggered the write so no need for a dispatch wsRemoteEndpointServer.onWritePossible(false); }
onWritePossible(true); } else {
wsRemoteEndpointServer.onWritePossible(false); break; case STOP:
wsRemoteEndpointServer.onWritePossible(false); break; case STOP: